Category: C++



Graphs are a collection of nodes (also called vertices), connected by edges (sometimes called arcs). The graph is called undirected if the edges connecting the nodes have no direction, while...


Type erasure in C++

Polymorphism is the ability to use objects of different types in a generic way, using the same notation. In C++ there are two forms of polymorphism, dynamic and static polymorphism....


Friendship in C++

Encapsulation is a staple of object-oriented  programming: by hiding (or “abstracting away”) the implementation details of a class behind a public interface we can create abstract data types. Users of...